One of the symptoms of the stroke would be to gradually lose control over the body movement, until paralysis may occur. In the scene we had to design, we tought of visualizing this loss of control over the limbs, with small creatures activating a mechanism to move them and eventually failing in doing their job.
So we tought about turning the whole character into a robot just to represent this part, and we chose to use a steampunk like machine and structure made with metal pipes and geared wheels.
at first the debate was to use a more modern and smooth design for the robot, but being an old man we agreed that this kind of material would suit him better. this is the rough creature’s scene order as we designed.
We tried to keep it as simple and short as possible to not create confusion and still deliver the idea we wanted to tell.